Last edited on 22 May 2016 - 01:18 PM by Excelia
I was drunk(not rlly) when i made this post.I thought 10ms =1 sec
That's wrong but the main idea can still be seen.
Thanks H2Q for pointing it out.
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Many people believe click speed doesn't matter, or Minecraft only registers 10 cps or 4 cps.
I'm going to put an end to this here.
Example:
Each server has a different set hit delay speed. (Some servers registers clicks faster than others; if you've ever played on mineplex, you would know that clicking fast there is a big deal.)
Lets say Server 1 has a hit delay of 4 ms
Here is a diagram of the hit delay of the server:
I____I____I____I____I____I____I____I____I____I____I
The "__" area is when the server registers your click/hit. "_" Is one ms (millisecond)
The "I" areas is where the person hits, or when the server hit delay is over.
Here is a diagram of a person who clicks 10 cps or every 0.1 of a second:
I_I_I_I_I_I_I_I_I_I_I_I_I_I_I_I_I_I_I_I_I_I_I_I
Here is a diagram of a person who clicks 6 cps or every 0.6 a second:
I______I______I_____I______I______I_____I
Now lets put these diagrams together:
https://gyazo.com/26c0f86b97cd995184ba36ec226ad340
Getting the hit before your opponent is very vital, as many pvpers know, as you can get a combo on the person your fighting.
So here's a short summary:
-Click speed does matter
-Faster click speed increases your chances of getting a combo
But you always have to keep in mind LATENCY of sending packets to the server and receiving them , RANGE of your melee attacks , and when your crosshair is on your opponents HITBOX (aim).
If I said anything wrong, please let me know.
If you want another thread on how a combo works, tell me down there (arrow pointing down)
Thanks for reading,
-Excelia
Posted on 22 May 2016 - 12:51 PM
actually, 6 cps is not 0.6s but around 1.666666666…(it goes fucking on)so even 2 cps is enough if you time the clicks perfectly
Posted on 22 May 2016 - 12:59 PM
H2Q wrote
so even 2 cps is enough if you time the clicks perfectly
Actually 6 cps is a click every 0.6 of a second.
10 millisecond is 1 second
I've fixed it tho cause i said 0.6 ms xD
Posted on 22 May 2016 - 01:13 PM
Excelia wrote
H2Q wrote...
Actually 6 cps is a click every 0.6 of a second.
10 millisecond is 1 second
I've fixed it tho cause i said 0.6 ms xD
so I have a 25 sec ping to the server?
Posted on 22 May 2016 - 01:15 PM
H2Q wrote
Excelia wrote...
so I have a 25 sec ping to the server?
Im drunk
1000 ms =1 sec
Posted on 22 May 2016 - 02:21 PM
Click speed only matters for high pingers. If you take a look at this vid made by stampylongnose:You can see that he is only clicking around 6-8 cps, but the reason he doesn't have to jitter click like me or anyone else is because of the ping he gets and how much KB he takes as well. If he was jitter clicking during that video I'm sure he would've beaten Deextra with a lot more pots, but he has no need to. I think the only time he has ever jitter clicked is when he gets ganked in holes and has to block hit so he jitters both left and right click. I used him as an example specifically because the community sees him as the top PvPer and think he jitter clicks or whatever.
Posted on 22 May 2016 - 02:26 PM
Vykz wrote
You can see that he is only clicking around 6-8 cps, but the reason he doesn't have to jitter click like me or anyone else is because of the ping he gets and how much KB he takes as well. If he was jitter clicking during that video I'm sure he would've beaten Deextra with a lot more pots, but he has no need to. I think the only time he has ever jitter clicked is when he gets ganked in holes and has to block hit so he jitters both left and right click. I used him as an example specifically because the community sees him as the top PvPer and think he jitter clicks or whatever.
Ummm..he gets 8-10 cps…..
And i also stated that latency and other factors play a big role..
Posted on 22 May 2016 - 02:30 PM
Excelia wrote
Vykz wrote...
Ummm..he gets 8-10 cps…..
And i also stated that latency and other factors play a big role..
Posted on 22 May 2016 - 02:32 PM
Oh and btw thats Stimpay xDHe says in his vid he gets 8-10
Plus he says it in the desc too
Posted on 22 May 2016 - 02:34 PM
Excelia wrote
He says in his vid he gets 8-10
Plus he says it in the desc too
Yeah i know thats stimpy lol, I said stampylongnose as a joke (not quite sure if you took it or not young man) and yeah he says 8-10 cps, but I clicked 8-10 cps like 3m ago and it sounded nothing like that. His sounds more of 6-8
Posted on 22 May 2016 - 02:58 PM
Vykz wrote
Excelia wrote...
Yeah i know thats stimpy lol, I said stampylongnose as a joke (not quite sure if you took it or not young man) and yeah he says 8-10 cps, but I clicked 8-10 cps like 3m ago and it sounded nothing like that. His sounds more of 6-8
Yea ik that was a joke lol. Stamplylongnose plays on xbox i think.
But the point of this thread was to prove the importance of fast click speed.
Stimpay would be better if he clicked faster.
Posted on 22 May 2016 - 06:02 PM
Vykz wrote
Excelia wrote...
Yeah i know thats stimpy lol, I said stampylongnose as a joke (not quite sure if you took it or not young man) and yeah he says 8-10 cps, but I clicked 8-10 cps like 3m ago and it sounded nothing like that. His sounds more of 6-8
Yeah, i don't get why people say cps doesn't matter/minecraft only registers 4 cps, because it clearly doesn't. I think the cap is higher than even 10 cps. Just look at different people who click different speeds. There's a reason why people butterfly for 17+ cps, i think they know that they're not wasting that 7+ cps
Last edited on 22 May 2016 - 10:33 PM by Badware
Unshift wrote
Yeah, i don't get why people say cps doesn't matter/minecraft only registers 4 cps, because it clearly doesn't. I think the cap is higher than even 10 cps. Just look at different people who click different speeds. There's a reason why people butterfly for 17+ cps, i think they know that they're not wasting that 7+ cps
my logic with butterfly clicking was that if you could give yourself an advantage by clicking faster, why wouldn't you? Then it became an argument of whether or not it's an unfair advantage and the rest is history.
Posted on 23 May 2016 - 04:23 AM
a game shouldn't be about click speed but the performance of the playerPosted on 23 May 2016 - 09:22 AM
Badware wrote
Unshift wrote...
my logic with butterfly clicking was that if you could give yourself an advantage by clicking faster, why wouldn't you? Then it became an argument of whether or not it's an unfair advantage and the rest is history.
Tbh the only unfair part of it is the double clicking where it registers 3 cps when it should only register 2. That's the only reason people get gcheat banned by it anyways.