Posted on 26 May 2016 - 01:01 AM
Strikings wrote
It was broken for 7 hours.
I fixed it from the 7 hours of being broken.
Posted on 26 May 2016 - 01:22 AM
Not a fan of this new knockback. You get stuck in combos for so long you might as well just leave the game. xDPosted on 26 May 2016 - 08:30 AM
IMO I like the new kb yeah it needs a little bit more tweaking but at the moment I like it. Makes it possible now to play Kohi on ArenaPvP at least for me.Last edited on 28 May 2016 - 04:30 AM by *deleted-59180
Automatically DeletedPosted on 26 May 2016 - 07:12 PM
Foxize wrote
inb4 ppl accuse combodombo of antikb
LOL
Posted on 26 May 2016 - 10:24 PM
Foxize wrote
inb4 ppl accuse combodombo of antikb
Posted on 27 May 2016 - 02:36 AM
Sorry but the new kb is has truly ruined my experience on arena. When you get combod you seriously might as well /spawn because it lasts for fucking 10 hits. I feel like I am getting constantly 8 blocked and no one takes kb no matter how many rods, etc… I land. Was much more content with previous KB.Posted on 27 May 2016 - 03:35 AM
I thought something was up. As for pot pvp, the KB on arena 1 for no debuff is pretty smooth, but if you go into a kohi match and are debuffed with a poison + slowness, I noticed i take less KB than usual, as in like I literally don't move. When the debuffs wore off I started taking my normal little KB, but as I was debuffed I took no KB whatsoever. Do potions have any effect on Knockback in the coding for 1.7 / 1.9? @MasterGberryPosted on 27 May 2016 - 10:10 AM
I don't like this new kb. All the people I've talked to about the new kb they said they didn't like it and they can't get a combo on someone and people just trade hits. I use to get a lot of combos now people get combos on mePosted on 27 May 2016 - 10:13 AM
I'm pretty mad because badlion has been my favorite server and changing the kb is just retarded. I don't like the idea of it at all and other people might have their opinions about this topic as well but 80% dislike the new kbPosted on 27 May 2016 - 10:37 AM
Vykz wrote
Some good feeedback.
Thanks!
Posted on 27 May 2016 - 03:25 PM
Foxize wrote
inb4 ppl accuse combodombo of antikb
my boy syncronox would bury
Posted on 27 May 2016 - 06:30 PM
MasterGberry wrote
Verillium wrote...
It's not a huge factor in my opinion either. The issue was solving the inconsistencies of it mainly where people would randomly take more or less knockback.
You could be saying that as an opinion, but if u said it as a fact wow u would be telling a huge lie
Let me explain, if people take no kb or close to no kb then it is harder for people to A. lava B. rod C. bow D. gap, etc.
and please fix it and the hit registration because I literally lost to 10-15 people today just because they took no kb or my hits didn't register
Posted on 27 May 2016 - 07:04 PM
MasterGberry wrote
Vykz wrote...
Some good feeedback.
Thanks!
Update: Tested it again about 20 minutes ago, and if someone is standing still, you sprint hit them they take the 4 blocks of KB. If you debuff them and try again, they still take 4 blocks of KB. Once they start PvPing you, their KB is normal how it's supposed to be, and once debuffed, they will once again have their KB broken whereas they aren't moving as much (and this is also if they already take little KB, if you take a lot of KB you'll start taking less when debuffed). This is most likely due to the W-Tap function + latency. The people I tested it with were W-Tapping when we started fighting and which is why I believe that also plays a key role in people taking less KB. @MasterGberry
Posted on 27 May 2016 - 07:16 PM
Vykz wrote
MasterGberry wrote...
Update: Tested it again about 20 minutes ago, and if someone is standing still, you sprint hit them they take the 4 blocks of KB. If you debuff them and try again, they still take 4 blocks of KB. Once they start PvPing you, their KB is normal how it's supposed to be, and once debuffed, they will once again have their KB broken whereas they aren't moving as much (and this is also if they already take little KB, if you take a lot of KB you'll start taking less when debuffed). This is most likely due to the W-Tap function + latency. The people I tested it with were W-Tapping when we started fighting and which is why I believe that also plays a key role in people taking less KB. @MasterGberry
Posted on 27 May 2016 - 07:37 PM
Unshift wrote
Vykz wrote...
After you left I went on NA east 2 and tried it and I didn't see that much of a diff, then got back on NA East 1 and I'm fighting players that are like 500 lbs XD
Posted on 28 May 2016 - 04:25 AM
Ryid wrote
pretty much explains the bull shit kb
That's just one player, when I tested the KB with the debuffs I had done it with multiple players so that I knew it wasn't just one person who's connection probably lagged. Do this with 6 more people and it'd be credible, and even then it's just because of his latency.
Last edited on 28 May 2016 - 05:48 AM by EmpDH
You serious? this kb is almost like no kbthe winner is the one who pre heads correctly sice you cannot get combos only trade
+ now the rod is useless on build