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Mini UHC + Vault Battles + UHC Meetup
MiniUHC: Add more team sizes, to3, to4, etc, but I'd say do that once it gets a stable amount of players. Maybe add a gamemode called "Speed" where you get Speed 2 for the entire game and no fall damage, and make it cutclean.
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Add a new kit called op build uhc with p3 and fire and speed s4 to make it more realistic for unranked
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UHC Meetup: Add to2 - Add more slots, UHC meet ups at so much more fun with more people
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The one i care about the most is vault battles, it is a good gamemode, maybe even my favorite on badlion but the thing is that since badlion took control of kohi most of the pot pvp people left the community and that was basically the whole community of vault battles. Since i presonally think that pot is dead on badlion that you would just need to make it more popular.
Some ways to help revive it are…
1. You could give people more items to start off with because people are lazy and usually don't want to spend time getting stuff to pvp and just want to head right into it.
2. Whenever someone dies it is very annoying to play from there on because they are at a huge disadvantage with every around them having full diamond and good swords when u are naked. I presonally have found that whenever someone dies they just leave because they are at such a disadvantage.
3. It currently is not a pot or uhc gamemode, the game is supposed to be a pot game but health pots are rarely made because you usually only get stuff to make the from mid and after the 10 min start people just want to get into pvp and kick ass. Alot of the time people just chuck gaps because of the HUGE amount of them in mid.
4.It is hard to get enough stuff in the grace period. You usually have to come with some friends to join the server because it is horrifically impossible for someone to do everything by themselves in the time, having to get enchants, make speed, get diamonds, and make good enchants while making defenses on the base so you don't instantly get fully mined out and lose.
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Vaultbattles is a great gamemode (I know hivlik shinydialga and some others REALLY like it) but it has a big problem with getting geared up again after you die as all chests are public and anyone on/not on your team can steal from them so they get empty quick.

Possibly would be best to do what MW does and have enderchests hold some gear(probably just armor and swords since enderchests are small) so you can respawn 2-3 times before you are in any real danger of getting spawncamped.


KohiSG is good as is maybe rework chests so gettibg geared isnt so boring


Bedrock walls for BuildMU

on phone sry for bad granmmar
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Uhc meetup to 2 o to3
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I honestly think expanding these gamemodes onto one slot in the players hotbar would help a lot. For example "Minigames" (although this might cause confusion with minigames mods) and under there is Vault Battles, Mini UHC, Meetup, e.t.c.

Also I know that it's been suggested a lot but I love the idea of more scenarios for Mini UHC and Meetup!
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SwimmingInAcid wrote

The one i care about the most is vault battles, it is a good gamemode, maybe even my favorite on badlion but the thing is that since badlion took control of kohi most of the pot pvp people left the community and that was basically the whole community of vault battles. Since i presonally think that pot is dead on badlion that you would just need to make it more popular.
Some ways to help revive it are…
1. You could give people more items to start off with because people are lazy and usually don't want to spend time getting stuff to pvp and just want to head right into it.
2. Whenever someone dies it is very annoying to play from there on because they are at a huge disadvantage with every around them having full diamond and good swords when u are naked. I presonally have found that whenever someone dies they just leave because they are at such a disadvantage.
3. It currently is not a pot or uhc gamemode, the game is supposed to be a pot game but health pots are rarely made because you usually only get stuff to make the from mid and after the 10 min start people just want to get into pvp and kick ass. Alot of the time people just chuck gaps because of the HUGE amount of them in mid.
4.It is hard to get enough stuff in the grace period. You usually have to come with some friends to join the server because it is horrifically impossible for someone to do everything by themselves in the time, having to get enchants, make speed, get diamonds, and make good enchants while making defenses on the base so you don't instantly get fully mined out and lose.
it's not that hard, if you spawn and get right down to business you can build around your emeralds and get multiple sets of armor by yourself easily.
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Maybe a speed UHC type gamemode, where you have speed 2 and no fall damage and maybe some starter tools/apples so everything moves really quickly, and make diamonds common (or not exist) and same with gold, maybe haste or something, idk.

In short: Very fast gamemode where people will rush in like half diamond in the first half hour.

Also, for Mini UHC's in general, increase mob spawn rates, specifically spiders (I never get a rod and it doesn't feel like a real UHC).
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ThatOneCombo wrote

UHC Meetup

1. Make it 24 players and try to incorporate playing people your own skill level by incorporating each players build uhc rating in the matchmaking as it is way to easy to win them right now and it was more fun last season.
2. As @RealBlobRobber said, randomized gear

Mini UHC

1. Obviously new gamemodes (barebones and stuff like that to encourage rushing)
2. It's annoying killing everyone by 15 minutes and then wasting 15 minutes till the shrinks to kill the people who mine the whole game.
3. Make the shrinks at 20 minutes?
4. Maybe 60 player games? these games are way too easy


+1


UHC Meetup:
1. Add Wool walls, I cant see the glass.
2. Add Team UHC Meetup's

I like the 2. idea from @ThatOneCombo
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UHC Meetup: Fix the Bug : Accountlist is already in a match.
Mini UHC: New Gamemodes and mabye 10 min heal 20 min pvp 30 shrink to 250x250 35 to 100 40 to 50x50
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Maybe Triple or Doubleores because if it stay 5 heal 10 pvp ppl just mined full iron with 2 gapps
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Alpha527 wrote

Build Uhc meetup
1. Fix the no armor glitch. It is annoying to fight the people "without" armor and not aesthetically pleasing.
2. Add an AFK timer so that someone can't wall up on a first map and shift for a whole game. Maybe 2 minutes?
3. Make the kits partially random such as varied healing, 3/4, full proj, etc. This will make it more like uhc as looting armor it's more worth it. Also manure a couple people get a fire said instead of lava, but their main would have to be nerfed.

Mini-UHC
1. Have the shrinks sooner. Like ThatOneCombo said, it's not fun waiting for 15 minutes for 100x100. Also smaller shrinks ought to be added.
2. Gamemodes such as rodless, bowless, ought to be added. Also, the very uncommon uhc scenarios like tracker could be added.
3. A cosmetic case for every 2 wins maybe. That seems fairly balanced.

Rip Vault Battle.
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Jarecl wrote

Add more gamemodes to UHC Meetup


AND ADD BEDROCK WALLS I KEEP RUNNING INTO THE GLASS ONES


i can relate to this so much LOL
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UHC Meetup: I think it would be interesting to have it multi-stage, but I'm not really sure what people's opinions on this would be. (This idea can be changed in many ways)

Stage one- Beginning of the Meetup, everybody spawns in with full prot 2 iron, sharp 2 sword, power 2 bow, and 3 gapples.
Stage two- Once 12 players are left, their gear gets upgraded to half diamond or something along with upgraded weapons and healing.
Stage three- Once 6 players are left everyone's armor gets upgraded to full diamond, along with better weapons and healing

It could also be that you get better gear and healing faster based off of how many kills you get in each stage, that might encourage people to fight instead of camp the whole time or run away from every fight.
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Yes, but you are not able to get enchants or speed which is things u will NEED to win
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Mini UHC is mostly fine, BUT because of the amount of players and the size of the world, it usually ends up being whoever has a bow wins. Of course you could just do bowless but I think thats the cheap way out. Maybe make spiders drop more string on death would be good for mini
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I really like the teams of 2 UHC Meetup idea, it would make it more challenging to actually win. Also I'm not sure if this has been proposed but what if you start the meetup with like full iron and with every kill you get better stuff?
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Mini UHC SA? 7u7 (?
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I love meetup but half the time it doesn't send you to a server and you get stuck with the 'already in a match' glitch
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