Subscribe
5v5 CTF || Scrim Servers for Map Testing!
Posted on 19 August 2017 - 01:03 PM
Liking the re-skin of Basilica btw, good job 👌Posted on 19 August 2017 - 10:36 PM
I don't understand how you're supposed to push for team-oriented play with individual stats popping up every few seconds in chat with the new kill counter beside player names. It should be removed, thanks.Last edited on 20 August 2017 - 06:06 PM by Cratain
Momlas wrote
I don't understand how you're supposed to push for team-oriented play with individual stats popping up every few seconds in chat with the new kill counter beside player names. It should be removed, thanks.
Do individual statistics really inhibit us from team play? Minecraft statistics are useful and also limited, just as any other statistics. Of course, we can't reduce and distil the skill level of players to a series of stats–we know that, and you should also. But if you keep that in mind when you read those numbers, I think they will be of use to you. While they can't tell you anything exact, broader trends can lead to important inferences.
Last edited on 20 August 2017 - 06:06 PM by Cratain
Kiivo wrote
Liking the re-skin of Basilica btw, good job 👌
Thanks so much! Strangey and Claf wanted to make sure the maps features pop more for players, and thanks to the structural work that Blue had already done, it was feasible to have a skin out in time. Glad you like it :)