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Lynkkis wrote

I hate to say it, but that's not true. For some EU players at least. Me for myself, I get from 160 ms to 180 ms ping to NA, which is terrible. (70-90 to EU) NA-East players shouldn't be allowed to participate this particular tourney, if they get like <20ms. (My personal opinion)

A. How do you know it's not true? You've never played on the West Coast.
B. "NA-East players shouldn't be allowed to participate this particular tourney, if the get like <20 ms."
spacera. Please grow a brain.
spacerb. Whether they had 1ms or 49.99999 ms, it wouldn't make a difference
spacerc. Even the difference that 1st ping zone vs 2nd zone makes is 1/20th of a second, eg insignificant.

Lynkkis wrote

you can't say anything, pinger

stop talking please.
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Badware wrote

Lynkkis wrote...


A. How do you know it's not true? You've never played on the West Coast.
B. "NA-East players shouldn't be allowed to participate this particular tourney, if the get like <20 ms."
spacera. Please grow a brain.
spacerb. Whether they had 1ms or 49.99999 ms, it wouldn't make a difference
spacerc. Even the difference that 1st ping zone vs 2nd zone makes is 1/20th of a second, eg insignificant.

Lynkkis wrote...


stop talking please.
You can't say anything about me when you don't know a shit about me. "You've never played on the West Coast" false again.
+ it's impossible to grow brain, idiot.
Now before you open your stupid mouth, I'm gonna tell you to shut up.
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Lynkkis wrote

You can't say anything about me when you don't know a shit about me. "You've never played on the West Coast" false again.
+ it's impossible to grow brain, idiot.
Now before you open your stupid mouth, I'm gonna tell you to shut up.


A. Seriously doubt you have played on the west coast.
B. Grow a brain please
C. Please, do tell me.
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Badware wrote

Lynkkis wrote...



A. Seriously doubt you have played on the west coast.
B. Grow a brain please
C. Please, do tell me.
There we have it! The idiot who had to start an argument over nothing.
"Seriously doubt" is your way to tell the truth then, nice. Just stop already, you're lowering everyone's IQ who are reading this.
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Lynkkis wrote

There we have it! The idiot who had to start an argument over nothing.

You made a stupid comment, then I called you out on it. It's not over nothing.

Lynkkis wrote

"Seriously doubt" is your way to tell the truth then, nice.

No, I'm saying that I don't believe you.

Lynkkis wrote

Just stop already, you're lowering everyone's IQ who are reading this.

Lynkkis wrote

you're lowering everyone's IQ who are reading this.

Lynkkis wrote

everyone's IQ who are reading this.

Lynkkis wrote

IQ who are reading this.

nice1 m8.




btw what happened to you telling me to shut up?
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I find this hilarious, as you seem to take this seriously.
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Also, English isn't my first language so it's kind of pathetic to try insult someone because of that.
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Lynkkis wrote

I find this hilarious, as you seem to take this seriously.

Also, English isn't my first language so it's kind of pathetic to try insult someone because of that.


A. It's minecraft, I take everything with a grain of salt. Your problem if you don't sense that.
B. I mean if you're going to bring up intelligence, it's always desirable to have good grammar…
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Badware wrote


spacerb. Whether they had 1ms or 49.99999 ms, it wouldn't make a difference


Correct ideas, wrong understanding.

The server executes stuff at the beginning of a tick. A tick happens on a perfect server every 50ms (since a perfect server is 20tps, which is 20 ticks per second).

All packets get executed in order received at the beginning of each tick (but they all typically get exceuted under 1 ms, which means it looks like they happen at the same time).

Example 1 -

Counter = 40/50
Tick 1 is 40/50ms in. You have 8ms ping. You send an attack packet The server will receive the at 48/50, which means the server will execute your packet in 2 more ms, or at 50. If you had 12 ping, the server would receive it at 52/100, which means it would execute at counter = 100. Ping still matters, but not as much as you think.

Example 2 -
Counter = 2/50
Player 1 has 5ms ping
Player 2 has 40ms ping
Player one and player two sends attack packet at 2/50. The server receives them at 7/50 and 42/50 respectively, meaning they both get executed within nanoseconds of each other at 50ms. This case ping does not matter for this particular packet.

Hope this makes you understand it better.

There are more advanced topics, such as packet receiving is actually half your ping (ping is round trip, sending a packet is 1/2 of that), but that besides the point.
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Archybot wrote

Correct ideas, wrong understanding.

The server executes stuff at the beginning of a tick. A tick happens on a perfect server every 50ms (since a perfect server is 20tps, which is 20 ticks per second).

All packets get executed in order received at the beginning of each tick (but they all typically get exceuted under 1 ms, which means it looks like they happen at the same time).

Example 1 -

Counter = 40/50
Tick 1 is 40/50ms in. You have 8ms ping. You send an attack packet The server will receive the at 48/50, which means the server will execute your packet in 2 more ms, or at 50. If you had 12 ping, the server would receive it at 52/100, which means it would execute at counter = 100. Ping still matters, but not as fast as you think.

Example 2 -
Counter = 2/50
Player 1 has 5ms ping
Player 2 has 40ms ping
Player one and player two sends attack packet at 2/50. The server receives them at 7/50 and 42/50 respectively, meaning they both get executed within nanoseconds of each other at 50ms. This case ping does not matter for this particular packet.

Hope this makes you understand it better.


okE senpai. So still only like .05 second difference in most cases?
Like even the counter is in the first scenario, it would be an unnoticeable difference?
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Pretty much, unless you have 75+, you're packets will typically only be received by the server 0.05 seconds apart. Ping matters, but not as much as people think it does.
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Archybot wrote

Pretty much, unless you have 75+, you're packets will typically only be received by the server 0.05 seconds apart. Ping matters, but not as much as people think it does.


0kE s3npa1 thank u 4 explain
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Archybot wrote

Pretty much, unless you have 75+, your packets will typically only be received by the server 0.05 seconds apart. Ping matters, but not as much as people think it does.
Thanks for explaining, Archy
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I still don't get why people get so heated over ping lmao
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Come on already…we asians get 250 ping which is much worse than "160 ping is horrible"
Na east is the best location to host a tourney because its the most balanced
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Yeah but that OP toronto pinq
30ms ftw
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sounds like the perfect place to test out an injection client i've been working on.


good luck everyone :D!
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Hype! Good luck all.
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I didn't decide to read the OP carefully and attempted to register my team here.
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For most of middle east the timings are kinda late and if none of you know Saturday is like Sunday for you guys, it's the day before work and school starts so it's not convenient.
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